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Murphy Essay, Research Paper

MURPHY’S LAW OF COMBAT

1. Friendly fire – isn’t.

2. Recoilless rifles – aren’t.

3. Suppressive fires – won’t.

4. You are not Superman; Marines and fighter pilots take note.

5. A sucking chest wound is Nature’s way of telling you to slow down.

6. If it’s stupid but it works, it isn’t stupid.

7. Try to look unimportant; the enemy may be low on ammo and not want to

waste a bullet on you.

8. If at first you don’t succeed, call in an airstrike.

9. If you are forward of your position, your artillery will fall short.

10. Never share a foxhole with anyone braver than yourself.

11. Never go to bed with anyone crazier than yourself.

12. Never forget that your weapon was made by the lowest bidder.

13. If your attack is going really well, it’s an ambush.

14. The enemy diversion you’re ignoring is their main attack.

15. The enemy invariably attacks on two occasions:

a – when they’re ready.

b – when you’re not.

16. No OPLAN ever survives initial contact.

17. There is no such thing as a perfect plan.

18. Five second fuzes always burn three seconds.

19. There is no such thing as an atheist in a foxhole.

20. A retreating enemy is probably just falling back and regrouping.

21. The important things are always simple; the simple are always hard.

22. The easy way is always mined.

23. Teamwork is essential; it gives the enemy other people to shoot at.

24. Don’t look conspicuous; it draws fire. (For this reason, it is not

at

all uncommon for aircraft carriers to be known as bomb magnets.)

25. Never draw fire; it irritates everyone around you.

26. If you are short of everything but the enemy, you are in the combat

zone.

27. When you have secured the area, make sure the enemy knows it too.

28. Incoming fire has the right of way.

29. No combat ready unit has ever passed inspection.

30. No inspection ready unit has ever passed combat.

31. If the enemy is within range, so are you.

32. The only thing more accurate than incoming enemy fire is incoming

friendly fire.

33. Things which must be shipped together as a set, aren’t.

34. Things that must be together in order to work, can’t be shipped to

the

field that way.

35. Radios will fail as soon as you need fire support. (Corollary: Radar

tends to fail at night and in bad weather, and especially during both.)

36. Anything you do can get you killed, including doing nothing.

37. Make it too tough for the enemy to get in, and you won’t be able to

get

out.

38. Tracers work both ways.

39. If you take more than your fair share of objectives, you will get

more

than your fair share of objectives to take.

40. When both sides are convinced they’re about to lose, they’re both

right.

41. Professional soldiers are predictable; the world is full of

dangerous

amateurs.

42. Military Intelligence is an oxymoron.

43. Fortify your front; you’ll get your rear shot up.

44. Weather ain’t neutral.

45. If you can’t remember, the Claymore is pointed towards you.

46. Air defense motto: shoot ‘em down; sort ‘em out on the ground.

47. ‘Flies high, it dies; low and slow, it’ll go.

48. The Cavalry doesn’t always come to the rescue.

49. Napalm is an area support weapon.

50. Mines are equal opportunity weapons.

51. Sniper’s motto: reach out and touch someone.

52. The one item you need is always in short supply.

53. Interchangeable parts aren’t.

54. It’s not the one with your name on it that should worry you; it’s

the

one addressed “to whom it may concern” you’ve got to think about.

55. When in doubt, empty your magazine.

56. The side with the simplest uniforms wins.

57. Combat will occur on the ground between two adjoining maps.

58. If the Platoon Sergeant can see you, so can the enemy.

59. Never stand when you can sit, never sit when you can lie down, never

stay awake when you can sleep.

60. The most dangerous thing in the world is a Second Lieutenant with a

map

and a compass.

61. Exceptions prove the rule, and destroy the battle plan.

62. Everything always works in your HQ, everything always fails in the

Colonel’s HQ.

63. The enemy never watches until you make a mistake.

64. One enemy soldier is never enough, but two is entirely too many.

65. A clean (and dry) set of BDU’s is a magnet for mud and rain.

66. The worse the weather, the more you are required to be out in it.

67. Whenever you have plenty of ammo, you never miss. Whenever you are

low

on ammo, you can’t hit the broad side of a barn.

68. The more a weapon costs, the farther you will have to send it away

to be

repaired.

69. The complexity of a weapon is inversely proportional to the IQ of

the

weapon’s operator.

70. Field experience is something you don’t get until just after you

need

it.

71. No matter which way you have to march, its always uphill.

72. If enough data is collected, a board of inquiry can prove anything.

73. For every action, there is an equal and opposite criticism. (in boot

camp)

74. Airstrikes always overshoot the target, artillery always falls

short.

75. When reviewing the radio frequencies that you just wrote down, the

most

important ones are always illegible.

76. Those who hesitate under fire usually do not end up KIA or WIA.

77. The tough part about being an officer is that the troops don’t know

what

they want, but they know for certain what they don’t want.

78. To steal information from a person is called plagiarism. To steal

information from the enemy is called gathering intelligence.

79. The weapon that usually jams when you need it the most is the M60.

80. The perfect officer for the job will transfer in the day after that

billet is filled by someone else.

81. When you have sufficient supplies & ammo, the enemy takes 2 weeks to

attack. When you are low on supplies & ammo the enemy decides to attack

that

night.

82. The newest and least experienced soldier will usually win the Medal

of

Honor.

83. A Purple Heart just proves that were you smart enough to think of a

plan, stupid enough to try it, and lucky enough to survive.

84. Body count Math: 3 guerrillas plus 1 probable plus 2 pigs equals 37

enemies killed in action.

85. The bursting radius of a hand grenade is always one foot greater

than

your jumping range.

86. All-weather close air support isn’t.

87. The combat worth of a unit is inversely proportional to the

smartness of

its outfit and appearance.

88. It’s easier to expend material in combat than to fill out the forms

for

Graves Registration.

89. Cluster bombing from B-52s is very, very accurate — the bombs

always

hit the ground.

90. The crucial round is a dud.

91. Every command which can be misunderstood, will be.

92. There is no such place as a convenient foxhole.

93. Don’t ever be the first, don’t ever be the last and don’t ever

volunteer

to do anything.

94. If your positions are firmly set and you are prepared to take the

enemy

assault on, he will bypass you.

95. If your ambush is properly set, the enemy won’t walk into it.

96. If your flank march is going well, the enemy expects you to outflank

him.

97. Density of fire increases proportionally to the curiousness of the

target.

98. Odd objects attract fire – never lurk behind one.

99. The more stupid the leader is, the more important missions he is

ordered

to carry out.

100. The self-importance of a superior is inversely proportional to his

position in the hierarchy (as is his deviousness and mischievousness).

101.There is always a way, and it usually doesn’t work.

102.Success occurs when no one is looking, failure occurs when the

General

is watching.

103.The enemy never monitors your radio frequency until you broadcast on

an

unsecured channel.

104.Whenever you drop your equipment in a fire-fight, your ammo and

grenades

always fall the farthest away, and your canteen always lands at your

feet.

105.As soon as you are served hot chow in the field, it rains.

106.Never tell the Platoon Sergeant you have nothing to do.

107.The seriousness of a wound (in a fire-fight) is inversely

proportional

to the distance to any form of cover.

108.Your bivouac for the night is the spot where you got tired of

marching

that day.

109.If only one solution can be found for a field problem, then it is

usually a stupid solution.

110.All or any of the above combined.

111.Murphy was a grunt.


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